GadgetCycle is a digital marketplace for used electronics that allows sellers to easily estimate the value of their used electronics and decide whether to sell, donate, repair, or recycle their devices. If users choose to sell, they can utilize GadgetCycle's product photo suggestions and generate captivating product descriptions in seconds to attract potential buyers.
https://www.figma.com/proto/uv1ZhnsKRl2WhzFiDPlRn9/Capstone-2-(Copy)?page-id=1402%3A23322&node-id=1634-17759&viewport=561%2C693%2C0.08&scaling=scale-down&starting-point-node-id=1634%3A17759&t=fQ6TnMnzQUXLTwjt-1



Low-Fidelity Prototype
After completing the sketches, I converted them into low-fidelity wireframes and conducted 2 rounds of user testing with 5 participants each. I employed a design prioritization matrix to sift through the user feedback and determine the most important changes. The objective was to identify usability issues and ensure that the app's functionality was on point.
https://www.figma.com/proto/AMIHaA6yX9WviNZF9EQYwZ/Capstone-2?node-id=1247-17458&starting-point-node-id=1247%3A17458&t=XLcflCN69yejNjMv-1


Marketing Landing Page
After finalizing the high-fidelity prototype, I prototyped a responsive marketing website for GadgetCycle that could be accessed through both desktop and mobile devices. The primary objective was to craft an engaging copy that clearly communicates the GadgetCycle’s value proposition and inspires users to download the app.
https://www.figma.com/proto/uv1ZhnsKRl2WhzFiDPlRn9/Capstone-2-(Copy)?page-id=1701%3A20449&node-id=1701-20451&viewport=1064%2C912%2C0.5&scaling=min-zoom&starting-point-node-id=1701%3A20451&show-proto-sidebar=1

